Skip to main content

WIP 3: Videos almost done

I've been in a bit of a rut for the past few weeks, and progress has slowed to a crawl.  Luckily, even at a snail's pace you'll make progress eventually, so I'm glad to say that the main 'sex' videos are about finished, other than post-production (i.e., adding SFX and probably not much else).

After that, it's a matter of a rather large number of comparably simple static images, finishing off the dialogue, a few bug fixes and BOOM.  Project done.  I've also started work on yet another thing, though it's text-based and I've only just started laying out its development.  Won't post much about it yet, other than maybe "Hey, if you want to play yet another text-based porn game, check back in several months."

Anyway, here's a random watermarked screenshot.


If I had to give another woefully optimistic ETA, I'd say about 3 weeks.  Maybe 4.  Who knows, check back.

Comments

Popular posts from this blog

WIP 3: Finished and named (Orval Creep n' Hammer)

It took a while, but the game's finally finished. I present to you:   Orval Creep n' Hammer . Alright, so I'm not great with names.  Believe it or not this is the best iteration that myself and three other people could come up with. Features: Stars four women Multiple animated sex scenes Wood paneling There are currently a couple of known issues, both particular to the GNU/Linux version.  Basically, typos that I forgot to correct before uploading the files.  Oops.  😢 It's a simple enough game, give it a download and try it out (approx. 700mb). Links: Game manual (PDF) Win32 mega.nz Google Drive GNU/Linux x86_64 mega.nz Google Drive Screenshots Spycam watching Alyson bathe Laptop's store page Madeline doing you a favor l33t She doesn't remember you!?  The insolence.

OCH update, etc.

I've updated Orval Creep n' Hammer to version 0.95. What's new? Better map icons Cheats (well, just one for now, actually) Tweaked minigame grind Added a way to actually beat the game (lol) Download links (mega.nz): Windows 32-bit Linux 64-bit Check the README or the manual for info on the cheats. I've also been poking at FGAME's script, getting it written piece by piece, though there hasn't been much of note going on otherwise.

FGAME, beginnings

FGAME (working title still) is going to be a relatively short game, with only five or six concise 'acts' that take place throughout.  As such, I didn't expect to spend very much time building the skeletal structure of the code, or the plot, or the standin character art. As usual, I've underestimated the amount of work that actually goes into creating a fucking game, even a fantastically short one.  You'd think I'd know better, but no, it's a lesson that just doesn't seem to stick. Still, some honest-to-god progress has been made.  I've learned some of the renpy ropes and have already built the majority of the locations that can be accessed, and the player's means of accessing them.  None of the final art of course, which is going to take the longest by far, but... baby steps. I've also finalized the plot structure, events, etc. and started in on the script in a proper fashion.  The first 'act' is done, though I haven't ...