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Showing posts from January, 2018

New games in the works

First thing's first:  I've gone ahead and canceled any plans on bothering with a port for OCH.  Truthfully, I haven't even really started on it, other than just learning the ropes for Unity and making a couple of other small, unrelated Android 'test' games.  I'm about done with OCH, I think, and would rather just move on to other things. Speaking of, there are a couple of old games I've wanted to make for a while and I figured I might as well dust 'em off and get to work on them. Project A  is going to be a simple pseudo-VN developed with Renpy.  What can I say, it seems like a decent engine for this genre.  I'm not going to bother with details on the backstory, plot, etc. just yet, since basically none of the actual game has been developed and I don't want to overpromise on anything. Project B  is a text game, something that I haven't spent as much time developing backstory for as Project A but will probably be finished long before, si