Hello, my fine friends. This blog will be the primary source of updates on any progress made for my porno games. Obviously, the content will be 'adult' in nature (pornographic), and may very well feature content that is otherwise offensive or 'triggering' to certain individuals (rape, gore, etc.). No guarantees, it just pretty much depends on what I'm in the mood to make.
I've been lazily working on one title for some time now, though progress has been incredibly slow for a number of reasons, not the least of which being simply that I'm lazy. These games will take a back seat to quite a lot of other things since I don't have any immediate plans to charge money for them; no direct payments, no subscriptions, no Patreon hullabaloo. While one or more of these may be an option in the future I'm not counting on this being a lucrative enterprise, so any motivation I have to make these is purely that of my own passion / horniness / boredom / whatever.
Since actual progress has been so slow, I won't yet divulge too many details about the game itself. Instead, I'll state simply that I've already made a number of tools to facilitate in the creation of in-game assets (World Editor, Item Editor, etc.), and have most recently been rewriting one of them from scratch. Once finished, I'm going to reconsider some of the fundamental aspects of the game and see if I can't start on making the actual game itself.
What I can tell you so far: The game will be made using C++ and SDL2 and it will be released for both Windows and Linux.
I've been lazily working on one title for some time now, though progress has been incredibly slow for a number of reasons, not the least of which being simply that I'm lazy. These games will take a back seat to quite a lot of other things since I don't have any immediate plans to charge money for them; no direct payments, no subscriptions, no Patreon hullabaloo. While one or more of these may be an option in the future I'm not counting on this being a lucrative enterprise, so any motivation I have to make these is purely that of my own passion / horniness / boredom / whatever.
Since actual progress has been so slow, I won't yet divulge too many details about the game itself. Instead, I'll state simply that I've already made a number of tools to facilitate in the creation of in-game assets (World Editor, Item Editor, etc.), and have most recently been rewriting one of them from scratch. Once finished, I'm going to reconsider some of the fundamental aspects of the game and see if I can't start on making the actual game itself.
What I can tell you so far: The game will be made using C++ and SDL2 and it will be released for both Windows and Linux.
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